Brechenar

4th Level Half-Elf Mystic

Description:
◼︎ CHARACTER:
Race: Half-Elf (Grey)
Gender: Male
Class: Mystic
Level: 4
Deity: Zagyg
Alignment: Chaotic Neutral
XP: More than you.
HP: 20
Proficiency Bonus: +2
◼︎ ATTRIBUTES: ◼︎ SKILLS:
STR: 07 -2 Save: -2 Arcana 7
DEX: 14 +2 Save: +2 Insight 8
CON: 8 -1 Save: -1 Investigation 7
INT: 20 +5 Save: +7 Medicine 6
WIS: 18 +4 Save: +6 Perception 6
CHA: 16 +3 Save: +3 Religion 7
Deception 5
Persuasion 5
◼︎ COMBAT:
WEAPON: ATTACK DAMAGE NOTES
Thought Spear Always Hits 1D8 Psychic 120’ LOS Target DC15 Int saves for no damage
Mind Thrust Always Hits 1D6 Psychic 5’ LOS Target DC15 Int saves for no damage – Optional 10’ knockback on fail
◼︎ ARMOR: AC: 15
ARMOR WORN: AC DEX SHIELD OTHER NOTES
Studded Leather +1 +3 +2 - +1* *When Psychic Focus is on Iron Durability
◼︎ EQUIPMENT:
Explorers Pack Herbalism Kit
Winter Blanket Scroll Case stuffed with recipes for Apples
Common Clothes Studded Leather Armour +1
Staff of Leaning On +1 Assorted things with memory imprints
Necromancers Notes
◼︎ TRAITS & FEATURES:
Darkvision 60’ range treat dim as bright and darkness as dim
Fey Ancestry Advantage on saving throws against being charmed and Immune to magical sleep
Psionics Fuck you man, I can do shit with my mind
Psi Points\Limit 17 3
Strength of Mind Replace prof in WIS save with STR, DEX, CON, CHA after rest, lasts until next rest
Mystical Recovery When HP below half and 1 or more Psi Points spent, Heal INT HP
Mystic Order Awakened
Mind Mastery Gain Mind Meld Gain Thought Spear
Awakened Expertise Gain prof in 2 skills Double prof bonus to Insight
◼︎ NC PSIONIC TALENTS:
Mind Meld Range: 120’ LOS Bonus Action: Communicate Telepathically with a willing creature, it can reply if it knows a language
Light Step Target: Self Bonus Action: Walking Speed increases by 10’ until the end of next turn
Psionic Investigation Target: 1 held object 10 minutes concentration: See and hear 24HR history from the objects POV to 20’
Bio:

Only 2 more levels until 2d8 and 2d6 damage on Thought Spear and Mind Thrust :D

Can I go the whole game using only those two attacks.

It really annoys me that the Mystics psychic attacks don’t get a modifier until 8th level. That’s not even a threshold level, so strange to jump there, with the modifier being far more significant an improvement than the extra d8 at 6th level. At 8th level, my bonus to attack will be 8, which is equal to an additional +2d8-1 damage.

Brechenar

D&D5E : Greyhawk Adventures! JezG DarkCuddles